Tech Impact Summit to Provide High-Level Focus on Corporate Information Security

Information security experts from the Federal Bureau of Investigation (FBI) and InfraGard will keynote the Tech Impact Summit in Farmington on October 7, coordinated by The Walker Group, one of New England’s leading technology services firms. tech-impactFBI Special Agent Judy Eide, a 25-year veteran currently assigned to the Bureau’s New Haven Division Computer Crime squad and a coordinator of the Connecticut Chapter of InfraGard, will be one of the speakers.  Also on the program is Mark Ramsey the Chief Information Security Officer for ASSA ABLOY – Americas and President of the Connecticut Chapter of InfraGard. Ramsey also teaches at Fairfield University, and previously held information security positions at Stanley Black & Decker and General Electric.speakers

In addition to the keynote presentations, the event will focus on three top trends in technology: Cybersecurity, Cloud/Hybrid Cloud and Hyperconvergence.

Attendance at Tech Impact is expected to exceed 300 people, which organizers describe as one of the region’s most comprehensive gatherings of technology leadership this year. More than 30 of today’s most innovative technology companies will be represented, including RSA, Splunk, Zerto, Nutanix, Dell, EMC, Microsoft, VMWare, and Aruba Networks. The program includes panel discussions, hands-on exposure to the latest technology and giveaways for participants.

thewalkergroup“We want this to be a must-attend event for anyone responsible for strategic technical decisions within their organization,” says Steven Bulmer, Walker’s vice president of professional services.  “Tech Impact is really a self-defining event based upon the intense interest and demand from our clients, especially for information security services.”

The summit is complimentary for information technology professionals responsible for the strategic planning and implementation of all technology-related decisions throughout an organization.

The event will also be used to celebrate a $10,000 Tech Impact Award, given in partnership with Hartford-based reSET, to a social entrepreneur in the technology space that has the potential to make a social or environmental impact.

“Combining the opportunity to learn about cutting-edge trends in technology with a celebration of what technology can do to help make the world a better place is a wonderful way to celebrate our commitment to our social enterprise model,” said Walker’s CEO, Kate Emery.

Tech Impact will run from 9am to 4pm at the Farmington Marriott.

Leadership Greater Hartford Launches New Brand Identity As 40th Anniversary Approaches

Leadership Greater Hartford (LGH), the region's highly regarded go-to source for tackling community challenges through knowledge and cooperation, has unveiled its new logo and visual identity, which reflects the organization’s growth and prominent role in strengthening community leadership connections. Three pillars, “Community. Leadership. Connections,” informed the design of the organization’s new logo and form the backbone and structure of the new website, www.leadershipgh.org. "We are proud of our past and look forward to the future. While our logo is changing, one thing that will never change is our purpose and lgh-websitemission,” said Ted Carroll, President of Leadership Greater Hartford. “It is important that our brand reflect the organization we have become and where we will continue to be headed in the future - making our communities better and stronger.”

The website points out that “more than 600 employers have enriched the development of their staff and become involved with civic progress; 2500+ students from four dozen schools across the region have gained broader perspectives and wider circles of friends; more than 500 seniors gained the opportunity to continue giving back to the communities they’ve seen undergo so much change in their lifetimes.”

As Leadership Greater Hartford has grown and evolved, broadening participation and developing an array of effective programs and initiatives, the organization notes that the business landscape has changed, including in market demographics, competitive environment, and the acceleration of social media.

LGH will celebrate its 40th anniversary on November 15, with their annual Polaris Awards Gala.  As the organization enters its milestone fortieth year, it is “well-prepared and firmly engaged to be a relevant, forward-thinking resource for the community – both the private and public sectors – for the next 40 years,” officials said, as the website highlights that “our program participants have completed more than 200 community impact projects, we have trained and placed more than 450 individuals on more than 125 nonprofit boards, and program graduates volunteer at a rate of 137% higher than that of the rest of the country.”

The web redesign and visual identity was developed by MRW Connected, Inc. “All of us at MRW Connected engaged with Leadership Greater Hartford in the exciting process of re-branding and re-messaging this important organization in their 40th anniversary year,” explained MRW Connected president and founder Tom Willits.lgh-logo

Officials indicated that LGH staff, organization leadership and Board members, program participants as well as the Greater Hartford community, were involved in the process “to better understand their organizational objectives and accomplishments.  In this way we helped Leadership Greater Hartford realize their goals of creating an updated look and responsive, engaging website that truly represents the inspired leadership development work they do and allows the community-at-large easier access to their programs and their network," Willits added.

Leadership Greater Hartford (LGH) is a mission-driven, nonprofit organization that supports and strengthens the local community by training and connecting aspiring and established leaders.  The well-known LGH programs for professionals include Quest, Executive Orientation, Hartford Encounters, Leaders on Board and Summit.  Encore Hartford and Third Age Initiative are aimed at late-career individuals and retirees; Common Ground, Leading Off Campus and Summer Nexus are designed for high school and college students.

For more information about how to be a participant or sponsor, or to inquire about customized training with Leadership Greater Hartford, call 860-951-6161 (x1800), email info@leadershipgh.org visit .leadershipgh.org, or follow LGH on Facebook and Twitter @leadershiphtfd.

 

Three Connecticut Universities Among Best for Game Design Career

Quinnipiac University, Sacred Heart University and Fairfield University were Connecticut’s stand-outs when The Princeton Review determined the best undergraduate and graduate schools for students to study—and launch a career in—game design. The University of Utah captured the #1 spot on the undergraduate schools list and the University of Central Florida ranked #1 on the graduate schools list. Quinnipiac University was the top-ranked Connecticut undergraduate institution, ranking #39.  Sacred Hearth University was just three slots back, at #42.  Fairfield University was #21 on the list of graduate institutions.gamedesign

At Quinnipiac, the bachelor of arts in game design and development is a pre-professional program that prepares students to enter the highly competitive industry of game design or to pursue studies at the graduate level. It is an applied, interdisciplinary major, which focuses on the meaningful application of game technologies beyond commercial entertainment by addressing serious topics regarding the environment, health care and education including STEM and STEAM (science, technology, engineering, arts and math) initiatives. Students receive a solid foundation in fundamental arts principles and concepts, and develop specialized technical skills and competence in design, according to the university.

"For students aspiring to work in game design, the 58 schools that made one or both of our 2016 lists offer extraordinary opportunities to learn and to hone one's talents for a successful career in this burgeoning field," said Robert Franek, The Princeton Review's Senior VP-Publisher. "The faculties at these schools are outstanding. Their facilities are awesome. And their alumni include legions of the industry's most prominent game designers, developers, artists, and entrepreneurs."

The Princeton Review chose the schools based on its 2015 survey of 150 institutions in the U.S., Canada and abroad offering game design degree programs or courses. The 40-question survey gathered data on everything from the schools' game design academic offerings and lab facilities to their graduates’ starting salaries and career achievements. More than 40 data points in four areas (academics, faculty, technology, and career) were analyzed to tally the lists.

princeton-longThe top 10 undergraduate schools to study game design were University of Utah (Salt Lake City, UT), University of Southern California (Los Angeles, CA), Rochester Institute of Technology (Rochester, NY), DigiPen Institute of Technology (Redmond, WA), Becker College (Worcester, MA), The Art Institute of Vancouver (Vancouver, British Columbia), Hampshire College (Amherst, MA), Michigan State University (East Lansing, MI), Drexel University (Philadelphia, PA) and New York University (Brooklyn, NY).

Undergrad and grad students enrolled in the schools that made the lists also gain valuable professional experience while in school, according to The Princeton Review. About 85 percent of their undergrad and/or grad game design students that graduated in their 2015 classes developed actionable plans to launch games while in school.  In addition, 49 percent of undergrads and 59 percent of grad students at these school programs worked on games that were shipped before they graduated.

The top 10 underggame-design-image-3raduate schools to study game design were University of Utah (Salt Lake City, UT), University of Southern California (Los Angeles, CA), Rochester Institute of Technology (Rochester, NY), DigiPen Institute of Technology (Redmond, WA), Becker College (Worcester, MA), The Art Institute of Vancouver (Vancouver, British Columbia), Hampshire College (Amherst, MA), Michigan State University (East Lansing, MI), Drexel University (Philadelphia, PA) and New York University (Brooklyn, NY).

Among the top ranked graduate programs in game design, the only Connecticut school to rank among the top 25 was Fairfield University, which placed twenty-first.  The top 10 were: University of Central Florida (Orlando, FL), Southern Methodist University (Plano, TX), University of Utah (Salt Lake City, UT), University of Southern California (Los Angeles, CA), DigiPen Institute of Technology (Redmond, WA), New York University (Brooklyn, NY), Rochester Institute of Technology (Rochester, NY), Drexel University (Philadelphia, PA), The University of Texas at Dallas (Richardson, TX) and Michigan State University (East Lansing, MI).

Opioid Epidemic Leads Conference Marking 100 Years of Public Health in CT

Tackling the opioid epidemic at the federal, state, and local levels will be the focus of the featured panel when the Connecticut Public Health Association (CPHA) celebrates 100 years of public health in Connecticut at the 2016 CPHA annual conference in November. photoIn addition to the expert panel on opioid abuse, there will be more than 30 presenters on public health topics, a presentation on the history of CPHA and public health in thelogo state, and a look forward to the future and innovations on the horizon in health research, policy, and community programs.

“Today, more than ever, the value of public health in saving lives and reducing health care costs is at the forefront of public policy,” the organization’s website points out.  Members represent a wide variety of disciplines, and “are united in the goal of protecting and promoting the public's health.”

Keynote speaker will be Camara P. Jones, MD, MPH, PhD, President of the American Public Health Association (APHA).  Dr. Jones is a research director on social determinants of health and equity in the Division of Adult and Community Health, National Center for Chronic Disease Prevention and Health Promotion and President of the American Public Health Association (APHA).

cpha-logo_2She seeks to broaden the national health debate to include not only universal access to high quality health care but also attention to the social determinants of health (including poverty) and the social determinants of equity (including racism). As a methodologist, she has developed new ways for comparing full distributions of data (rather than means or proportions) in order to investigate population-level risk factors and propose population-level interventions.

Opioid abuse has hit record levels in the United States, with drug overdose deaths quadrupling over the last 15 years, the CPHA points out. According to the Centers for Disease Control, Connecticut is experiencing a death rate for drug and opioid overdoses that surpasses the national rate and has reached epidemic proportions.

The conference is being held at Anthony’s Ocean View in New Haven on November 10.  The theme is “Back to the Future – 100 Years of Public Health in Connecticut and Beyond.” The annual meeting is the oldest and largest gathering of public health professionals in Connecticut, attracting hundreds of attendees each year.

CT's Strength in Aerospace, Engineering on Display at Upcoming Conference in Hartford

The three-day conference at the Connecticut Convention Center at the end of this month begins with technical tours of Sikorsky and UTC Aerospace Systems to provide industry experts with a first-hand look at their industry-leading innovations. It is the opening of what organizers describe as a conference “unlike other aerospace and defense events,” focusing on the “practical application and implementation of technology, and technology in development in commercial, military and general aviation -essential for the aerospace technical community, government, and research personnel.”sae-international

The SAE 2016 Aerospace Systems and Technology Conference (ASTC) is to be held  September 27-30.  SAE International is a global association of more than 128,000 engineers and related technical experts in the aerospace, automotive and commercial-vehicle industries.  The conference “combines the strength of the SAE Power Systems Conference (PSC), Aerospace Electronics and Avionics Systems Conference (AEAS) with tracks in unmanned systems and systems engineering. No other event provides the breadth and depth of technical presentations across these domains,” organizers stress.

prattwhitneypw1100g-pwKeynote speakers include Thomas W. Prete, Vice President of Engineering for Pratt & Whitney, Michael McQuade, Senior Vice President, Science and Technology, for United Technologies, Chris Van Buiten, Vice President of Sikorsky Innovations at Sikorsky Aircraft, and Peter Smith, Vice President, Engineering, at UTC Aerospace Systems.schedule

The conference will offer an open technical forum for aerospace systems professionals, especially engineers working in a range of disciplines to gather valuable technical knowledge, insight, and information on emerging and applied technologies with respect to commercial, military, and unmanned aviation.

The technical sessions, developed by industry professionals to maximize relevance, are designed to allow industry members of all levels the opportunity to gather timely, relevant, and stimulating information to enhance skills and creativity

who-attendsOverall, the event provides an invaluable opportunity for attendees to renew and develop important business relationships within the international aerospace industry and for engineering professionals to discover, collaborate, and engage with peers from around the globe.  Attendees will interact directly with the event organizers and technical leaders from Boeing, Airbus, GE, NASA, U.S. Air Force, Honeywell, Pratt & Whitney/UTAS, Rolls-Royce, Sikorsky, and many others.

The conference concludes on Sept. 30 with a day-long Transformative Vertical Flight Workshop.

Panels at the Hartford conference will bring industry experts together to discuss critical issues regarding the integration and application of technologies relevant to the solving emerging issues in the engineering and maintenance communities. The goal of the panels is to enhance the technical understanding of items critical to those participating in the audience via problem solving discussions and exchange of ideas. Topics will include innovations in Integrated Propulsion Systems & Aircraft Systems, Intelligent Aircraft Systems and Aircraft Systems Integration.

 

State’s Educational Technology Commission Plans to Consider Changes to It’s Scope and Purpose

The website of the Connecticut Commission for Educational Technology explains that “as require by law, the Commission “reports annually; on its activities and progress made in the attainment of the state-wide technology goals, and provides recommendations” to the state legislature. At the next Commission meeting, scheduled for next week, the Commission is expected to “take a look at any changes that Commission members feel should be addressed in terms of our scope and purpose.” Nine months ago, in December 2015, the Commission produced an “annual report’ covering the years 2012, 2013, 2014, and 2015 – somewhat less frequent than “annual.”  The Commission has met twice this year, on March 7 and June 13, and plans to meet again before year’s end on September 12 and December 5.ctedtech-logo

The Commission for Educational Technology was established at the turn of the century.  In 1999, then Lt. Governor M. Jodi Rell submitted to Governor John Rowland the results of a three-month study that she led on computer readiness in Connecticut’s schools and libraries.  The Lt. Governor’s report made nineteen recommendations “to ensure Connecticut’s students and teachers are prepared to meet the information technology needs of the next century.”  Among them was the creation of the Connecticut Commission on Education Technology, which was proposed by Gov. Rowland and became law in 2000.  Lt. Gov. Rell convened the first meeting in August, sixteen years ago.

An independent group composed of twenty leaders from education, business, information technology, and government, the Commission is empowered by the General Assembly to envision, coordinate, and oversee the management and successful integration of technology in Connecticut's schools, libraries, colleges and universities, according to the organization’s website. Commission members include representatives from the University of Connecticut, Office of Consumer Counsel, Office of Policy and Management, Department of Economic and Community Development, State Library, Connecticut Board of Regents for Higher Education, Connecticut Library Association, Connecticut Conference of Independent Colleges, Connecticut Conference of Municipalities, and Connecticut Council of Small Towns.

reportAs the state's principal educational technology advisor, the website explains, “the Commission works to ensure the effective and equitable use of resources, without duplication, and engender cooperation and collaboration in creating and maintaining technology-based tools for use by all the people of Connecticut.”

The Commission’s “long-range” strategic plan was adopted on December 19, 2002.  Goals and objectives included “communicate the promise and excitement of educational technology to the public,” “implement a development program to secure non-public support for educational technology initiatives,” and “provide educational equity and reduce the digital divide.”

Fourteen members were present at the June 2016 Commission meeting, when it was announced during a 90-minute session that the Connecticut Education Network funding was being reduced from just under $3 million to just over $1 million for fiscal year 2017.  Officials said they were “anticipating that we will ultimately generate enough revenue to match former funding levels.”  The website includes minutes of the meeting, as well as notes from the advisory councils that provide information to the Commission.

The Commission has four advisory councils:

  • eLearning & Content - The eLearning & Content Advisory Council was established to provide to the Commission ideas and information about educational content and services that would benefit Connecticut learners.
  • Professional Development - The Professional Development Advisory Council was established to provide the Commission with a description of options for best preparing teachers and faculty members to optimally use technology in a learning environment.
  • iCONN - The Library Advisory Council provides the Commission with information and suggestions for enhancing iCONN, Connecticut's Digital Library.
  • Network Infrastructure & Services - The Network Infrastructure & Services Advisory Council advises the Commission on matters relating to the Connecticut Education Network (CEN), and suggests technical services and enhancements that might benefit CEN users. Established in 2000, the Connecticut Education Network (CEN) is part of the State's secure "Nutmeg Network", whose purpose is to deliver reliable, high-speed internet access, data transport, and value added services to its members throughout Connecticut.

As part of the advisory council updates provided in June, Commission members heard about a new state law that will take effect on October 1, which imposes requirements on school districts regarding notification to parents about the use of student data, and includes provisions that govern contracts that schools enter into with education technology providers and consultants to ensure protection of student information, records and content.  The Commission also noted that it has established a Twitter account, listserv, and updated website.

The location of the scheduled Sept. 12 meeting is not yet available.

State Arts Office Completing Outreach for Strategic Plan, Adding Staff Position

Connecticut’s Office of the Arts (COA), which operates within the state Department of Economic and Community Development, is concluding a months-long strategic planning process to inform the agency’s next five-year Statewide Cultural Strategy. The Office is also looking to hire a full-time program associate, even as budget cuts and layoffs decimate state agencies from tourism to developmental disabilities. It is just one of nearly three dozen state positions currently being advertised by the state Department of Administrative Services.

The aim of the strategic planning effort is to move perception of the arts from "nice to necessary," according to the agency’s website. “jobTo do this, we've engaged a firm to help guide our discussions and considerations and are utilizing a Design Thinking approach to this process.”

The firm, Austin-based Public City, is a culture-driven public engagement consultancy and studio. Public City works “to create authentic culture-based experiences that allow our clients to deeply connect with their publics.”  The firm’s website cites 25 years of experience “strategizing, designing, commissioning, exhibiting, and partnering with cities, businesses, artists, designers, and curators.”  Connecticut is listed first on the company’s client roster, which includes numerous Texas organizations and others from throughout the country.

COA has used social media, Survey Monkey, and regional charrettes for data collection in Connecticut.  Regional charrettes were conducted in collaboration with regional partners and were “small think tank discussions by invitation which represent a wide sampling of voices.”  Facebook and Twitter sites were used, along with the hashtag #CTArts.

The Office of the Arts develops and strengthens the arts in Connecticut and makes artistic experiences widely available to residents and visitors, according to the agency website. Through its grant programs, COA invests in Connecticut artists and arts organizations and encourages the public’s participation as creators, learners, supporters, and audience members, the site explains.

In addition, the Office of the Arts plays an ongoing convening role and provides an array of training and professional development opportunities, and also collects and disseminates state, regional, and national arts information resources via web communications, directories, publications, data-sharing, one-on-one consultations, and referrals.COA_outreach(revised.med)

The staff position that COA seeks to fill will report to the state’s Director of Culture and work “independently to support the grant-making, researching, and developing activities necessary to implement arts and cultural programs in a wide range of artistic areas.”  Applications for the position – with an anticipated salary range between $62,973 and $81,493 – are due by September 22.

Following data collection and analysis in the strategic planning process, COA anticipates sharing results and engaging in further outreach. The final plan was set to emerge this week, according to the COA website.

UConn Study: Look-alike ‘Smart Snacks’ Confuse Students, Parents

Unhealthy snack food brands such as Cheetos, Fruit-by-the-Foot and Froot Loops have reformulated their products to meet new USDA Smart Snacks nutrition standards so they can be sold to kids in schools. But these products often come in packages that look similar to the unhealthy versions of the brands that are still sold in stores and advertised widely to youth. Selling these look-alike Smart Snacks in schools confuses students and parents, provides companies a way to market their brands to kids in schools, and may hurt schools’ credibility, according to a new study by the Rudd Center for Food Policy and Obesity at the University of Connecticut, published in the journal Childhood Obesity and reported by UConn Today.Exhibit_Revised-July (1)

It is the first to examine how selling look-alike Smart Snacks in schools affects attitudes about the brands and perceptions of schools selling these products.

“Kids think the healthier Smart Snacks they can buy in school are the same products that are sold in stores,” says Jennifer Harris, lead author of the study and director of marketing initiatives for the UConn Rudd Center. “It’s confusing because the packaging for these look-alike Smart Snacks looks so much like the less nutritious versions that kids see advertised on TV and in the stores.

“This is a great marketing tool,” she adds. “The snack makers get to sell their products in schools and at the same time market their unhealthy brands to kids every school day.”

The study involved an online experiment with 659 students 13 to 17 years old, and 859 parents of children 10 to 13 years old.  The participants viewed information about a hypothetical school that sold either look-alike Smart Snacks, regular versions of the same brands sold in stores, Smart Snacks in redesigned packages, or only brands whose regular products met Smart Snacks standards.

Specific findings of the study include:

  • Students and parents rated the healthier look-alike Smart Snacks similarly in taste, healthfulness, and purchase intent as the store versions, while considering Smart Snacks in different packages to be healthier but less tasty.
  • Most participants inaccurately believed they had seen look-alike Smart Snacks for sale in stores.
  • Participants also rated schools offering the look-alike Smart Snacks and the store versions of the brands as less concerned about students’ health and well-being.

RUdd“The practice of selling look-alike Smart Snacks in schools likely benefits the brands,” says Harris, “but may not improve children’s overall diet, and undermines schools’ ability to teach and model good nutrition.”

The Rudd Center for Food Policy & Obesity relocated to UConn in 2015 after 10 years at Yale.  The Center is a distinguished multi-disciplinary policy research center dedicated to promoting solutions to childhood obesity, poor diet, and weight bias through research and policy. The Rudd Center is a leader in building broad-based consensus to change diet and activity patterns by conducting research and educating policy makers and the public.

The research was funded by a grant from the Michael & Susan Dell Foundation.

Prompted by Economy, Only Half of Nation's Millennials Plan to Work for Same Company Next Year, Gallup Survey Says

Millennials are entering the workforce in increasing numbers, and are the intense focus both of governments – including Connecticut – and businesses seeking to attract and retain them.  As Connecticut’s economic ranking among the states continues to hover near the bottom, the job choices of millennials become increasingly important to future economic vitality. Even amidst less than favorable comparisons in recent rankings, Connecticut has managed to achieve recent employment figures that show improvement. Last month, the state added some 3,000 jobs in the private sector and wages have also risen slightly in recent reports after a period of stagnation, WNPR reported recently.

Heather Ziegler, managing partner for Deloitte in Stamford, told WNPR that in her view the state is doing some things right, like encouraging high technology industries and fostering entrepreneurship. "But what I think is most effective, and one of the challenges at the same time," she told WNPR, "is getting individuals with the right skill sets interested in staying in the area and staying in Connecticut, versus moving on to the larger metropolitan areas that we are right between."66nbc

Millennials are already in a tough situation – they’re better educated, yet earning less than their counterparts in 1990, points out Christine Schilke of Young Energetic Solutions (YES CT), a statewide initiative seeking to empower young people to create a vibrant Connecticut.  She indicates that “while 28% of millennials hold bachelor’s degrees compared to 24% in 1990, only 67% are employed, compared to 74% two decades ago.  Those who are working earn an average $40,849, versus $46,569 by their predecessors.”

Today’s millennials,” Schilke adds, “are also burdened with college debt, and are less likely to be married, live alone or drive. Adding to these challenges is the fact that Connecticut has some of the highest homeownership and rental costs in the nation (6th and 8th most expensive, respectively), creating a tough living environment for today’s young adults.”

Nationwide, according to a recent Gallup poll, six in 10 millennials say they're open to different job opportunities, and only 50% plan to be with their company one year from now. Millennials are cracking under the weight of too much debt, according to Merrill Lynch's 2016 Workplace Benefits Report, which points out that only 24% of millennials surveyed say that they are in control of their finances.

Technology is the primary facilitator of millennials' job research: 81% of millennials indicate that they view the websites of organizations they're interested in, and a majority (62%) report that they conduct a general web search to learn about job opportunities, Gallup reports.millennials

Not surprisingly, “millennials are extremely digitally connected, and smartphones have become a ubiquitous accessory for them.” Gallup found that 91% of millennials owned smartphones in 2013, compared with 83% of those in older generations. And compared with other generations, millennials are:

  • almost 40% more likely to say they sent or read email messages "a lot" within the past day
  • 2.5 times more likely to say they posted or read messages on Facebook, Instagram or another social media site "a lot" within the past day
  • 11 times more likely to say they used Twitter, including posting or reading tweets, "a lot" within the past day
  • more than 2.5 times more likely to say they sent or read text messages "a lot" within the past day

To attract the best workers, Gallup suggests, “organizations need brand strategies that account for millennials' motivation and ability to find the best employers -- especially considering that millennials currently make up 38% of the U.S. workforce, and some estimate that they will make up as much as 75% of it by 2025.”

https://www.youtube.com/watch?v=OkOmyg5lJbQ

E-Cigarettes Remain Controversial as New Federal Law, Yale Academic Study Weigh In

Even as new federal rules restricting the sale of e-cigarettes take effect, advocates in Connecticut continue to urge state lawmakers to impose tougher restrictions on electronic cigarettes and vapor products when they reconvene next year.  They warn that a growing number of young people are using these electronic delivery systems to "smoke" what could be harmful and addictive substances. The U.S. Food and Drug Administration announced rules earlier this year that will forbid e-cigarette shops nationwide from selling the products to people younger than 18 and will require staff to ask for identification that proves customers are old enough to buy.  The rules – which take effect this month - would also extend long-standing restrictions on traditional cigarettes to a host of other products, including e-cigarettes, hookah, pipe tobacco and nicotine gels. Minors would be banned from buying the products.e-cigs-poison

Teens who initially tried e-cigarettes because of their low cost had significantly stepped up their use of e-cigarettes by the time researchers checked in six months later, according to a study that senior researcher Suchitra Krishnan-Sarin, a professor of psychiatry at Yale University School of Medicine, told WebMD in an article published last week.  The low cost of the devices and the promise they can help teens quit smoking tobacco are the two strong predictors of continued use, she said.

In addition, teens who tried e-cigarettes to quit smoking were more than 14 times more likely to keep using e-cigarettes than those who did not consider this a reason to try the devices, the findings showed.  However, e-cigarettes didn't seem to help the kids quit. Four out of five teens who tried e-cigarettes to quit smoking were still puffing regular cigarettes six months later, the investigators found.

"Even though they said they were using e-cigarettes to quit smoking, it doesn't appear to have necessarily helped them," Krishnan-Sarin said.

Jennifer DeWitt, executive director of the Central Naugatuck Valley Regional Action Council, told members of the General Assembly's Public Health Committee this spring that every principal in the 12-town region her organization covers "has a desk drawer of these items that were confiscated from teens this year," including some retrofitted to smoke marijuana, the Associated Press reported.flavor

"Tobacco is a success story for us in the overall picture of prevention. However, we will take a back-slide if electronic nicotine delivery devices continue to be available in the ways that they are currently," DeWitt said.  She said 7.2 percent of Connecticut high school students are e-cigarette users, marking a higher usage rate than all tobacco products combined.

According to the CDC, nationally, 7 out of 10 middle and high school students who currently use tobacco have used a flavored product. In addition:

  • 63% of students who currently use e-cigarettes have used flavored e-cigarettes (1.6 million)
  • 61% of students who currently use hookah have used flavored hookah (1 million)
  • 64% of students who currently use cigars have used flavored cigars (910,000)

Beginning this month, retailers are prohibited from selling the tobacco products to those under 18, placing them in vending machines or distributing free samples, under the new FDA rules. While nearly all states already ban sales of e-cigarettes to minors, federal officials said they will be able to impose stiffer penalties and deploy more resources to enforce the law. The FDA action comes five years after the agency first announced its intent to regulate e-cigarettes and more than two years after it floated its initial proposal, according to published reports.

“Millions of kids are being introduced to nicotine every year, a new generation hooked on a highly addictive chemical” Health and Human Services Secretary Sylvia Burwell said. “We cannot let the enormous progress we’ve made toward a tobacco-free generation be undermined by products that impact our health and economy in this way.”

The CDC indicated that in 2013, more than a quarter million middle and high school students who had never smoked regular cigarettes had used e-cigarettes, a number that had grown three-fold in just two years. A high proportion of middle and high school students saw e-cigarette advertisements (in 2014) from one or more of the following four sources: retail, Internet, TV/movies, and Magazines/newspapers. Overall, 66% of Middle School Students and 71% of High School Student.

sourcesThe New Haven Register reported that Dr. Roy Herbst, chief of medical oncology at the Yale Cancer Center and Smilow Cancer Hospital, said state and federal policy-makers should do more to rein in the spread of the devices.

“It didn’t go as far as we would’ve liked but it’s a good step in the positive direction and allows for more research,” Herbst said of the new federal rule. “I think now that we finally have this regulation, it will begin to stem the rapid use of e-cigarette use that is running rampant in the United States and around the world.”